| Are too many sequels killing video gaming? and Facebook's CEO: Making philanthropy cool? |
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Editor's note: Scott Steinberg is the head of technology and video game consulting firm TechSavvy Global as well as the founder of GameExec magazine and Game Industry TV. The creator and host of online video series Game Theory, he frequently appears as an on-air technology analyst for ABC, CBS, NBC, FOX and CNN. Notice anything familiar about 2010's wish list of most anticipated video games? Apart from a higher number or a snappier catchphrase in the title, many look disturbingly similar to games from last year or the year before.Credit video game publishers' growing reliance on sequels, spin-offs and series retreads, which draws disturbing parallels to what's happening on radio and at the movies.On the bright side, ardent gaming fans will see more innovation and experimentation within the field than ever before. [Read the full article] This Friday, Facebook CEO Mark Zuckerberg is expected to appear on The Oprah Winfrey Show to announce a $100 million donation to the Newark public school system.Skeptics might question the timing of the move, but it would be foolish to underestimate the significance of the gesture -- not only in its direct impact on public schools, but in its lasting imprint upon the technology industry. Zuckerberg's donation should be praised, as it will likely provide inspiration to the growing ranks of newly-minted technology founders.The date of the announcement is bound to fuel some cynicism. The Social Network, the much-hyped movie about Facebook's origins, has its general release on October 1.According to All Things D's Peter Kafka, the production frames Zuckerberg in a poor light: "the film portrays him as an insecure jerk who screws over people and becomes a much-richer insecure jerk", writes Kafka. [Read the full article] |








