| Keepers of the Internet face greatest challenge and AT&T's 4G network is faster than Verizon's |
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Palo Alto, California (CNN) -- The Internet doesn't have a flag or a national anthem, but it does have a government.For the most part that would be the Internet Corporation for Assigned Names and Numbers , which faces near-constant scrutiny from countries, corporations and netizens. Think of ICANN as the head referee of a heated sporting event, under fire from all sides and rarely able to please everyone.Last week, the U.S. Federal Trade Commission wrote a letter saying ICANN has long failed to provide safeguards that protect consumers from online swindlers and help cybersecurity officials catch such crooks. In the letter, the FTC also criticized a major ICANN initiative that would let Internet users run their own domain-name extensions, to accompany .com, .org and others. [Read the full article] New York (CNN) -- A long time ago, by technology standards, in this very galaxy, the founders of video game developer BioWare received a phone call.It was from Simon Jeffery, then the president of George Lucas' LucasArts. In the early 2000s, BioWare happened to be looking for its next big adventure when Jeffery proposed they work on the first-ever "Star Wars" role-playing game.BioWare jumped at the opportunity, and it led to a pair of the most celebrated "Star Wars" console games, called "Knights of the Old Republic."On Tuesday, the studio released "Star Wars: The Old Republic," the latest and most ambitious product of this so-far decade-long partnership. In this sprawling, much-anticipated computer game, millions of Jedi Knights, bounty hunters and other familiar warriors from the movies can roam and battle on their home planets, and then hop in spaceships to travel the galaxy. [Read the full article] Redwood City, California (CNN) -- Video gamers who want to train for the next "Legend of Zelda" may want to enroll in fencing classes.The realistic swordplay in "The Legend of Zelda: Skyward Sword" for the Wii console will become central to the series, according to Nintendo executives who produce the games."In some games, the people or developers are looking into more photorealistic games," Shigeru Miyamoto, the famed game designer who created the "Zelda" series, told CNN in a recent interview. "We make it so that you can feel as if you have actually shot the arrow with your bow.""Skyward Sword" is not the first "Zelda" game for the Wii. In its predecessor, "The Legend of Zelda: Twilight Princess," players could swing their sword by shaking the Wii controller, but the sword would not respond directly to the way it was being held.Adding realistic sword movement to "Skyward Sword" appears to be a winning formula. [Read the full article] |








